/*!
* Statum - client-side state library (core module).
*
* An HTMX-inspired state layer. The library manages signed "snapshots" of
* application state (one per slot type), keeps them fresh via the server's
* `transmit_after` / `invalid_after` timestamps, and binds them to the DOM
* through `stm-*` attributes. See model.md for the full specification.
*
* The client ships as modules, each a plain IIFE with no dependencies and no
* build step, loaded in this order:
*
* 1. statum-core.js - this file: the slot protocol (persistence, the
* X-Statum-Slot request machinery, directive
* application, the realtime channel), the
* alert/confirm/notify overrides, boot, and the
* module seam (`statum._bridge` /
* `statum.registerAttribute`). Self-sufficient;
* creates `window.statum`.
* 2. statum-document.js - the render walk and the structural/DOM bindings.
* 3. statum-markdown.js - the CommonMark engine and `stm-markdown`.
*
* Targets modern evergreen browsers (uses fetch, BroadcastChannel,
* queueMicrotask, URLSearchParams, FormData).
*/
(function () {
'use strict';
/** Content-Type used by every Statum directive response. */
var STATUM_CONTENT_TYPE = 'application/vnd.statum+json';
/** Request/response header carrying one slot's reference (or base64 frame). */
var SLOT_HEADER = 'X-Statum-Slot';
/** Request header carrying an action's opaque `private` blob. */
var PRIVATE_HEADER = 'X-Statum-Private';
/** Session-cookie marker used to detect a fresh browser session. */
var SESSION_COOKIE = '_statum_sdc';
/** BroadcastChannel name used to sync session/device state across tabs. */
var CHANNEL_NAME = 'statum';
/** localStorage / sessionStorage key prefix for persisted frames. */
var STORAGE_PREFIX = 'statum:';
// ---------------------------------------------------------------------------
// Configuration
// ---------------------------------------------------------------------------
/**
* Endpoint URLs. These defaults may be overridden per-page with the
* `stm-entrypoint` and `stm-slots` attributes on the `
` element.
*
* @type {{entrypointUrl: string, slotsUrl: string}}
*/
var config = {
entrypointUrl: '/_statum/entrypoint',
slotsUrl: '/_statum/slots',
channelUrl: '/_statum/channel',
// The realtime worker is embedded in the library as a default resource
// (served at /_statum/resource/statum-worker.js); override with stm-worker.
workerUrl: '/_statum/resource/statum-worker.js'
};
// ---------------------------------------------------------------------------
// State store
// ---------------------------------------------------------------------------
/**
* In-memory store, keyed by slot type. Each value is `{frame, snapshot}`
* where `snapshot` is the parsed `frame.content`. This map is the single
* source of truth for rendering; persistent backends merely hydrate it.
*
* @type {Map}
*/
var store = new Map();
/** Listeners, keyed by type name. @type {Map>} */
var listeners = new Map();
/**
* Idempotency tracking: slot key -> last-applied frame `signature`. Held in
* memory only (per tab), so a frame already persisted by another tab still
* re-draws a tab whose tracking lags. Entries are dropped on clear so a
* replayed frame re-applies.
* @type {Map}
*/
var signatures = new Map();
/** Optional UI handlers (set via `statum.on*Handler`). */
var handlers = { onConfirm: null, onNotify: null, onError: null };
/** @type {BroadcastChannel|null} */
var channel = null;
/** Whether {@link init} has already run. */
var initialized = false;
/** Whether the entrypoint has been fetched (guards without pre-entrypoint
* only evaluate after this). */
var entrypointLoaded = false;
/** Set when a guard has triggered a redirect, so further work is skipped. */
var guardRedirected = false;
// ---------------------------------------------------------------------------
// Small utilities
// ---------------------------------------------------------------------------
/**
* Parse an ISO 8601 timestamp to epoch millis, or `undefined`.
* @param {string|undefined} s
* @returns {number|undefined}
*/
function parseTime(s) {
if (!s) return undefined;
var t = new Date(s).getTime();
return isNaN(t) ? undefined : t;
}
/**
* Base64-encode a UTF-8 string (safe for frames containing non-Latin1 data).
* @param {string} str
* @returns {string}
*/
function b64encode(str) {
var bytes = new TextEncoder().encode(str);
var bin = '';
var chunk = 0x8000;
for (var i = 0; i < bytes.length; i += chunk) {
bin += String.fromCharCode.apply(null, bytes.subarray(i, i + chunk));
}
return btoa(bin);
}
/** Read a cookie value, or `null` if absent. @param {string} name */
function getCookie(name) {
var escaped = name.replace(/([.$?*|{}()[\]\\/+^])/g, '\\$1');
var match = document.cookie.match(new RegExp('(?:^|; )' + escaped + '=([^;]*)'));
return match ? decodeURIComponent(match[1]) : null;
}
/** Set a session cookie (no expiry => cleared when the browser closes). */
function setCookie(name, value) {
document.cookie = name + '=' + encodeURIComponent(value) + '; path=/; SameSite=Lax';
}
// ---------------------------------------------------------------------------
// Expression evaluation
// ---------------------------------------------------------------------------
/**
* Compiled-expression cache. Expressions are evaluated as JavaScript against
* a scope object (the page's HTML is trusted, per the model).
* @type {Map}
*/
var exprCache = new Map();
/**
* Wrap a scope for expression evaluation so bare identifiers resolve in a
* controlled order: names on the scope (slot types, loop variables,
* `stm-def-*` locals) win; names missing from the scope but present on
* `globalThis` (`Math`, `parseInt`, `String`, …) forward to that global;
* anything else resolves to `undefined` instead of throwing a
* `ReferenceError` or leaking an unintended global. The `has` trap claims
* every name so `with` never falls through around the proxy, and the inner
* try/catch of the compiled expression still turns property access on a
* resolved `undefined`/`null` into `undefined` for that expression alone.
* @param {object} scope
* @returns {Proxy}
*/
function evalScope(scope) {
return new Proxy(scope, {
has: function () { return true; },
get: function (target, name) {
if (name in target) return target[name];
if (typeof name === 'string' && name in globalThis) return globalThis[name];
return undefined;
}
});
}
/**
* Compile (and cache) an expression string into a function of `scope`.
* Uses `with` so that arbitrary type names and loop variables are resolved
* as bare identifiers. Returns a function that yields `undefined` on any
* runtime or compile error.
* @param {string} expr
* @returns {Function}
*/
function compileExpr(expr) {
var cached = exprCache.get(expr);
if (cached !== undefined) return cached;
var fn;
try {
// Function-constructor bodies are non-strict by default, so `with` is
// permitted. The inner try/catch turns runtime errors (property access
// on an unset slot's `undefined`) into `undefined` so a missing path
// simply yields no value; missing identifiers already resolve to
// `undefined` via the evalScope proxy.
fn = new Function('scope', 'with(scope){try{return (' + expr + ');}catch(e){return undefined;}}');
} catch (e) {
fn = function () { return undefined; };
}
exprCache.set(expr, fn);
return fn;
}
/**
* Evaluate an expression against a scope.
* @param {string} expr
* @param {object} [scope]
* @returns {*} `undefined` if the expression is empty or fails.
*/
function evalExpr(expr, scope) {
if (expr == null || expr === '') return undefined;
try {
return compileExpr(expr)(evalScope(scope || {}));
} catch (e) {
return undefined;
}
}
/**
* Build a child scope that inherits the parent (so type bindings remain
* visible) and adds one own loop variable.
* @param {object} parent
* @param {string} name
* @param {*} value
* @returns {object}
*/
function childScope(parent, name, value) {
var scope = Object.create(parent || null);
scope[name] = value;
return scope;
}
// ---------------------------------------------------------------------------
// StatumError
// ---------------------------------------------------------------------------
/**
* Error type thrown for HTTP failures and `error` directives.
* @param {string} [message]
* @param {string} [code]
* @param {object} [data]
*/
function StatumError(message, code, data) {
this.name = 'StatumError';
this.message = message || '';
this.code = code || undefined;
this.data = data || undefined;
}
StatumError.prototype = Object.create(Error.prototype);
// ---------------------------------------------------------------------------
// UI handlers (confirm / notify / error)
// ---------------------------------------------------------------------------
/**
* Run the `notify` directive's default behaviour or the custom
* `statum.onNotifyHandler`. The default surfaces the message via `alert()`.
* @param {string} [kind] Application-defined category (freeform).
* @param {string} [message]
*/
function triggerNotify(kind, message) {
var fn = handlers.onNotify;
try {
if (fn) fn(kind, message);
else if (message != null) window.alert(message);
} catch (e) { console.error('[statum] notify handler error', e); }
}
/**
* Run the `stm-confirm` gate: the custom `statum.onConfirmHandler` if set,
* otherwise `window.confirm`. Supports async handlers (custom modals).
* @param {string} message
* @param {HTMLElement} element
* @returns {Promise} truthy if the action should proceed.
*/
async function triggerConfirm(message, element) {
var fn = handlers.onConfirm;
try {
if (fn) return !!(await fn(message, element));
return !!window.confirm(message);
} catch (e) {
console.error('[statum] confirm handler error', e);
return false;
}
}
/**
* Run the custom `statum.onErrorHandler`, if set. Returns whether the default
* behaviour (promise rejection + `stm-on-error` classes) should proceed: the
* handler suppresses the default by returning (or resolving) `false`.
* @param {StatumError} error
* @param {HTMLElement|null} element
* @returns {Promise}
*/
async function triggerError(error, element) {
var fn = handlers.onError;
if (!fn) return true;
try {
var suppress = await fn(error, element);
return suppress !== false;
} catch (e) {
console.error('[statum] error handler error', e);
return true;
}
}
/**
* Surface a failure: run `triggerError`, and if the default is not
* suppressed, apply `stm-on-error` classes (when an origin element exists)
* and re-throw so the originating promise rejects.
* @param {StatumError} error
* @param {HTMLElement|null} element
*/
async function reportFailure(error, element) {
if (await triggerError(error, element)) {
if (element) applyErrorClasses(element, true);
throw error;
}
}
// ---------------------------------------------------------------------------
// Persistence
// ---------------------------------------------------------------------------
/**
* Pick the storage backend for a scope.
* @param {string} scope
* @returns {Storage|null} `null` for in-memory scopes.
*/
function storageFor(scope) {
if (scope === 'device' || scope === 'session') return localStorage;
if (scope === 'flow') return sessionStorage;
return null; // page / transient
}
/**
* Persist a slot's frame to the backend matching its scope, removing any
* stale copy from the other backend first (in case the scope changed).
* @param {string} type
* @param {{frame: object, snapshot: object}} entry
*/
function persistEntry(type, entry) {
var scope = entry.snapshot.slot && entry.snapshot.slot.scope;
removePersisted(type);
var storage = storageFor(scope);
if (!storage) return;
try {
storage.setItem(STORAGE_PREFIX + type, JSON.stringify(entry.frame));
} catch (e) {
/* storage full or unavailable; remain in-memory only */
}
}
/** Remove a persisted frame from both backends. @param {string} type */
function removePersisted(type) {
try { localStorage.removeItem(STORAGE_PREFIX + type); } catch (e) {}
try { sessionStorage.removeItem(STORAGE_PREFIX + type); } catch (e) {}
}
/** Load every persisted frame from a backend into the in-memory store. */
function loadFrom(storage) {
for (var i = 0; i < storage.length; i++) {
var key = storage.key(i);
if (!key || key.indexOf(STORAGE_PREFIX) !== 0) continue;
try {
var frame = JSON.parse(storage.getItem(key));
var snapshot = JSON.parse(frame.content);
var type = snapshot.slot && snapshot.slot.type;
if (type && !store.has(type)) store.set(type, { frame: frame, snapshot: snapshot });
} catch (e) {
/* corrupt entry: ignore */
}
}
}
/** Hydrate the store from localStorage and sessionStorage. */
function hydrate() {
try { loadFrom(localStorage); } catch (e) {}
try { loadFrom(sessionStorage); } catch (e) {}
}
// ---------------------------------------------------------------------------
// Session-cookie initialization
// ---------------------------------------------------------------------------
/**
* Detect a fresh browser session using the `_statum_sdc` session cookie.
* On a fresh session, clear all `session`-scoped persisted frames, then set
* the marker. Session cookies are shared across tabs, so a tab opened
* mid-session sees the marker and leaves session data intact.
*/
function initSession() {
if (getCookie(SESSION_COOKIE) !== null) return;
clearSessionSlotsFromStorage();
setCookie(SESSION_COOKIE, '1');
}
/** Remove all `session`-scoped frames from localStorage. */
function clearSessionSlotsFromStorage() {
var toRemove = [];
for (var i = 0; i < localStorage.length; i++) {
var key = localStorage.key(i);
if (!key || key.indexOf(STORAGE_PREFIX) !== 0) continue;
try {
var frame = JSON.parse(localStorage.getItem(key));
var snapshot = JSON.parse(frame.content);
if (snapshot.slot && snapshot.slot.scope === 'session') toRemove.push(key);
} catch (e) {}
}
for (var j = 0; j < toRemove.length; j++) localStorage.removeItem(toRemove[j]);
}
// ---------------------------------------------------------------------------
// Listeners & cross-tab broadcast
// ---------------------------------------------------------------------------
/**
* Fire all listeners for a type. (Renamed from `notify` to avoid confusion
* with the `notify` directive.)
* @param {string} type
* @param {object|null} frame
* @param {object|null} snapshot
*/
function fireListeners(type, frame, snapshot) {
var set = listeners.get(type);
if (!set) return;
var event = { type: type, frame: frame, snapshot: snapshot };
set.forEach(function (cb) {
try { cb(event); } catch (e) { console.error('[statum] listener error', e); }
});
}
/**
* Broadcast a state change to other tabs. Only `session`/`device` scopes are
* shared (flow/page/transient are per-tab).
* @param {object} message
* @param {string} [scope]
*/
function broadcast(message, scope) {
if (!channel) return;
if (scope !== 'session' && scope !== 'device') return;
try { channel.postMessage(message); } catch (e) {}
}
/**
* Broadcast a message to other tabs regardless of slot scope. Used to relay
* realtime (live) events so they reach every tab, not just session/device
* ones.
*/
function broadcastAlways(message) {
if (!channel) return;
try { channel.postMessage(message); } catch (e) {}
}
/** Open the BroadcastChannel and wire inbound messages. */
function setupChannel() {
if (typeof BroadcastChannel === 'undefined') return;
try {
channel = new BroadcastChannel(CHANNEL_NAME);
} catch (e) {
channel = null;
return;
}
channel.onmessage = function (ev) {
var msg = ev.data;
if (!msg) return;
if (msg.kind === 'set' && msg.frame) {
try {
var snapshot = JSON.parse(msg.frame.content);
var type = snapshot.slot && snapshot.slot.type;
if (type && commitSet(msg.frame, snapshot, type, false)) renderAll();
} catch (e) { /* ignore malformed */ }
} else if (msg.kind === 'clear') {
var t = msg.type;
if (!t && msg.key != null) {
store.forEach(function (entry, type) {
if (entry.snapshot.slot && entry.snapshot.slot.key === msg.key) t = type;
});
}
if (t) clearType(t, { broadcast: false });
else if (msg.key != null) signatures.delete(msg.key);
renderAll();
}
};
}
// ---------------------------------------------------------------------------
// State mutation
// ---------------------------------------------------------------------------
/**
* Remove a type from the store, un-persist it, drop its idempotency entry,
* fire listeners, and (optionally) broadcast the clear to other tabs.
* @param {string} type
* @param {{broadcast?: boolean}} [opts]
*/
function clearType(type, opts) {
var entry = store.get(type);
if (!entry) return;
var scope = entry.snapshot.slot && entry.snapshot.slot.scope;
var key = entry.snapshot.slot && entry.snapshot.slot.key;
store.delete(type);
removePersisted(type);
if (key) signatures.delete(key);
fireListeners(type, null, null);
if (opts && opts.broadcast) broadcast({ kind: 'clear', key: key, type: type }, scope);
}
/**
* Resolve a slot key to its type and clear it. Used by the `clear` directive
* (keyed) and by live `clear` events.
* @param {string} key
* @param {boolean} [broadcast]
*/
function clearByKey(key, broadcast) {
var typeToRemove = null;
store.forEach(function (entry, type) {
if (entry.snapshot.slot && entry.snapshot.slot.key === key) typeToRemove = type;
});
if (typeToRemove) clearType(typeToRemove, { broadcast: !!broadcast });
else if (key) signatures.delete(key);
}
/**
* Resolve a frame signature to its slot type and clear it. Used by the
* `invalidate` directive, which references a signature (not a key) because the
* server reports a bad signature without trusting the frame's content.
* @param {string} signature
* @param {boolean} [broadcast]
*/
function clearBySignature(signature, broadcast) {
var typeToRemove = null;
store.forEach(function (entry, type) {
if (entry.frame && entry.frame.signature === signature) typeToRemove = type;
});
if (typeToRemove) clearType(typeToRemove, { broadcast: !!broadcast });
else if (signature) signatures.delete(signature);
}
/**
* Commit a `set` to the in-memory store, persist it, and fire listeners.
* Idempotent: if the frame's `signature` matches the last-applied signature
* for this slot (tracked in {@link signatures}), nothing happens and `false`
* is returned. When `doBroadcast` is true the set is forwarded to other tabs
* via the scope-gated broadcast (session/device only).
* @param {object} frame
* @param {object} snapshot
* @param {string} type
* @param {boolean} doBroadcast
* @returns {boolean} `true` if state changed.
*/
function commitSet(frame, snapshot, type, doBroadcast) {
var key = snapshot.slot && snapshot.slot.key;
var sig = frame.signature;
if (key && sig !== undefined && signatures.get(key) === sig) return false;
var entry = { frame: frame, snapshot: snapshot };
store.set(type, entry);
persistEntry(type, entry);
fireListeners(type, frame, snapshot);
if (key && sig !== undefined) signatures.set(key, sig);
if (doBroadcast) {
var scope = snapshot.slot && snapshot.slot.scope;
broadcast({ kind: 'set', frame: frame }, scope);
}
return true;
}
/**
* Apply a `set` directive: store/refresh a slot's snapshot (idempotently),
* broadcasting to other tabs.
* @param {object} directive `{ snapshot_frame }`
*/
function applySet(directive) {
var frame = directive.snapshot_frame;
if (!frame || !frame.content) return;
var snapshot;
try { snapshot = JSON.parse(frame.content); } catch (e) { return; }
var type = snapshot.slot && snapshot.slot.type;
if (!type) return;
commitSet(frame, snapshot, type, true);
}
/**
* Apply a `clear` directive. The directive carries a slot key, so the type
* holding that key is resolved and removed.
* @param {object} directive `{ key }`
*/
function applyClear(directive) {
if (directive.key == null) return;
clearByKey(directive.key, true);
}
/**
* Apply a live `set` event received over the realtime channel. The frame is
* committed (idempotently) and, when new, broadcast to sibling tabs via the
* scope-agnostic {@link broadcastAlways} so every tab sees it regardless of
* which (or how many) tabs hold a subscription.
* @param {object} frame
*/
function applyRemoteSet(frame) {
try {
var snapshot = JSON.parse(frame.content);
var type = snapshot.slot && snapshot.slot.type;
if (!type) return;
if (commitSet(frame, snapshot, type, false)) {
broadcastAlways({ kind: 'set', frame: frame });
renderAll();
}
} catch (e) { /* malformed frame */ }
}
/** Apply a live `clear` event received over the realtime channel. */
function applyRemoteClear(key) {
if (key == null) return;
signatures.delete(key);
clearByKey(key, false);
broadcastAlways({ kind: 'clear', key: key });
renderAll();
}
// ---------------------------------------------------------------------------
// Snapshot freshness & request headers
// ---------------------------------------------------------------------------
/**
* Categorize a held snapshot relative to the current time.
* @returns {'silent'|'always'|'invalid'|'stale'|'fresh'}
* - `silent`: unidirectional (`transmit_after` undefined) - never sent.
* - `always`: `transmit_after === as_at` - send the base64 frame each time.
* - `invalid`: past `invalid_after` - drop and refetch.
* - `stale`: past `transmit_after` but not yet invalid - pre-flight first.
* - `fresh`: still cached server-side - send the `as_at` reference.
*/
function entryCategory(entry) {
var snap = entry.snapshot;
var transmit = snap.transmit_after;
if (transmit === undefined || transmit === null) return 'silent';
if (transmit === snap.as_at) return 'always';
var now = Date.now();
var invalidAt = parseTime(snap.invalid_after);
var transmitAt = parseTime(transmit);
if (invalidAt !== undefined && now >= invalidAt) return 'invalid';
if (transmitAt !== undefined && now >= transmitAt) return 'stale';
return 'fresh';
}
/**
* Drop locally-invalid snapshots and pre-flight any stale ones. Pre-flighting
* posts the stale frames to the slot endpoint and applies the returned `set`
* directives, refreshing their `as_at` values before the real request runs.
*
* Single-flight: concurrent callers share one in-flight preparation.
* @returns {Promise}
*/
var preparePromise = null;
function prepareSlots() {
if (preparePromise) return preparePromise;
preparePromise = doPrepareSlots().then(function () {
preparePromise = null;
}, function () {
preparePromise = null;
});
return preparePromise;
}
async function doPrepareSlots() {
var stale = [];
store.forEach(function (entry, type) {
var cat = entryCategory(entry);
if (cat === 'invalid') {
clearType(type, { broadcast: false });
} else if (cat === 'stale') {
stale.push(entry.frame);
}
});
if (stale.length) {
var directives = await postSlots(stale);
var pfResult = applyDirectives(directives, { originElement: null });
executeTerminal(pfResult);
}
}
/**
* Build the `X-Statum-Slot` header values for every held slot, using the
* freshness rules. Assumes {@link prepareSlots} has just run.
* @returns {string[]}
*/
function buildSlotHeaders() {
var headers = [];
store.forEach(function (entry) {
var snap = entry.snapshot;
var cat = entryCategory(entry);
if (cat === 'silent' || cat === 'invalid') return;
if (cat === 'always') {
headers.push(b64encode(JSON.stringify(entry.frame)));
} else {
headers.push('key=' + snap.slot.key + '; as_at=' + snap.as_at);
}
});
return headers;
}
/**
* Collect the current frames held for the given slot keys, in the order the
* keys are first supplied. Used by the `transmit` directive (which forces a
* slot's frame to be posted as if its `transmit_after` had elapsed). Keys the
* client does not currently hold are skipped.
* @param {string[]} keys
* @returns {object[]}
*/
function collectFramesForKeys(keys) {
var keySet = Object.create(null);
for (var i = 0; i < keys.length; i++) keySet[keys[i]] = true;
var frames = [];
store.forEach(function (entry) {
var key = entry.snapshot.slot && entry.snapshot.slot.key;
if (key && keySet[key]) {
frames.push(entry.frame);
delete keySet[key];
}
});
return frames;
}
// ---------------------------------------------------------------------------
// HTTP helpers
// ---------------------------------------------------------------------------
/** True if a response is a Statum directive response. */
function isStatum(res) {
return (res.headers.get('Content-Type') || '').indexOf(STATUM_CONTENT_TYPE) !== -1;
}
/**
* POST an array of frames to the slot endpoint (the pre-flight target) and
* return its directive array. This request intentionally carries no slot
* headers (it is itself the refresh).
* @param {object[]} frames
* @returns {Promise}
*/
async function postSlots(frames) {
var headers = new Headers();
headers.set('Accept', STATUM_CONTENT_TYPE);
headers.set('Content-Type', 'application/json');
var res = await fetch(config.slotsUrl, {
method: 'POST',
headers: headers,
body: JSON.stringify(frames),
credentials: 'same-origin'
});
if (!isStatum(res)) return [];
try { return await res.json(); } catch (e) { return []; }
}
/**
* Apply the non-terminal directives from a response (set/clear/subscribe/
* unsubscribe/notify/transmit-collection), then `render`.
*
* Terminal directives (`navigate`, `post`), error directives, and any
* transmit/retry intent are collected on the returned result rather than
* executed here: {@link handleResponse} performs the asynchronous
* transmission (and optional retry) and then runs terminal navigation, so
* that a `transmit` with `retry` can re-issue the request before the page is
* navigated away.
* @param {object[]} directives
* @param {{originElement?: HTMLElement}} [ctx]
* @returns {{errors: StatumError[], transmitKeys: string[], retry: boolean, navigate: object|null, post: object|null}}
*/
function applyDirectives(directives, ctx) {
var result = { errors: [], transmitKeys: [], retry: false, navigate: null, post: null, formSubmits: [], formResets: [] };
var list = Array.isArray(directives) ? directives : [];
for (var i = 0; i < list.length; i++) {
var d = list[i];
if (!d || typeof d !== 'object') continue;
switch (d.type) {
case 'set': applySet(d); break;
case 'clear': applyClear(d); break;
case 'invalidate':
if (d.signature != null) {
console.warn('[statum] server could not verify slot frame ' + d.signature + '; clearing it');
clearBySignature(d.signature, true);
}
break;
case 'subscribe': channelSubscribe(d.key); break;
case 'unsubscribe': channelUnsubscribe(d.key); break;
case 'notify': triggerNotify(d.kind, d.message); break;
case 'transmit':
if (d.key != null) {
if (result.transmitKeys.indexOf(d.key) === -1) result.transmitKeys.push(d.key);
if (d.retry) result.retry = true;
}
break;
case 'error':
{
var err = new StatumError(d.message, d.code, d.data);
var detail = d.code ? (d.message + ' [' + d.code + ']') : d.message;
console.error('[statum] error directive: ' + (detail || '(no message)'));
result.errors.push(err);
}
break;
case 'navigate': result.navigate = d; break;
case 'post': result.post = d; break;
case 'form-submit': result.formSubmits.push(d); break;
case 'form-reset': result.formResets.push(d); break;
}
}
renderAll();
return result;
}
/** Execute the terminal directives collected by {@link applyDirectives}. */
function executeTerminal(result) {
result.formResets.forEach(doFormReset);
result.formSubmits.forEach(doFormSubmit);
if (result.navigate) doNavigate(result.navigate);
if (result.post) doPost(result.post);
}
/** Execute a `form-submit` directive: optionally override action/method, then submit. */
function doFormSubmit(d) {
var form = document.getElementById(d.form);
if (form) {
if (d.action) form.setAttribute('action', d.action);
if (d.method) form.setAttribute('method', d.method);
form.submit();
}
}
/** Execute a `form-reset` directive. */
function doFormReset(d) {
var form = document.getElementById(d.form);
if (form) form.reset();
}
/** Execute a `navigate` directive as a full page load. */
function doNavigate(d) {
if (d.uri) window.location.href = d.uri;
}
/** Execute a `post` directive as a real (navigating) form POST. */
function doPost(d) {
if (!d.uri) return;
var form = document.createElement('form');
form.method = 'POST';
form.action = d.uri;
form.style.display = 'none';
var data = d.data || {};
Object.keys(data).forEach(function (name) {
var input = document.createElement('input');
input.type = 'hidden';
input.name = name;
input.value = data[name] == null ? '' : String(data[name]);
form.appendChild(input);
});
document.body.appendChild(form);
form.submit();
}
/**
* Handle a fetch response: if it is a Statum response, apply its directives;
* otherwise throw on HTTP errors and no-op on other successful responses.
*
* Directive ordering: non-terminal directives are applied and the page
* rendered; then any `transmit` directives force their slot frames to be
* posted (applying the directives the slot endpoint returns); then, if a
* transmit requested a retry, the originating request (`ctx.retry`) is
* re-issued and this response's terminal directives and errors are skipped.
* Otherwise terminal navigation runs, then error directives are surfaced.
* @param {Response} res
* @param {{originElement?: HTMLElement, retry?: Function}} [ctx]
*/
async function handleResponse(res, ctx) {
var el = ctx && ctx.originElement;
if (!isStatum(res)) {
if (!res.ok) await reportFailure(new StatumError('HTTP ' + res.status), el);
return;
}
var directives;
try { directives = await res.json(); } catch (e) { directives = []; }
var result = applyDirectives(directives, ctx);
if (result.transmitKeys && result.transmitKeys.length) {
var frames = collectFramesForKeys(result.transmitKeys);
if (frames.length) {
var txDirectives = await postSlots(frames);
applyDirectives(txDirectives, { originElement: el });
}
}
if (result.retry && ctx && typeof ctx.retry === 'function') {
await ctx.retry();
return;
}
executeTerminal(result);
var errors = result.errors || [];
for (var i = 0; i < errors.length; i++) {
await reportFailure(errors[i], el);
}
}
// ---------------------------------------------------------------------------
// Entrypoint & action requests
// ---------------------------------------------------------------------------
/**
* Fetch the entrypoint for the current URL, applying its directives. Carries
* slot headers (and pre-flights) like any other request. The request is
* wrapped in an `attempt` closure passed as the response `retry` callback, so
* a `transmit` directive with `retry` can re-issue it after transmission.
* @returns {Promise}
*/
function loadEntrypoint() {
if (guardRedirected) return Promise.resolve();
// From this point on guards are "post-entrypoint" (all of them evaluate).
entrypointLoaded = true;
var attempt = async function () {
await prepareSlots();
var headers = new Headers();
headers.set('Accept', STATUM_CONTENT_TYPE);
buildSlotHeaders().forEach(function (v) { headers.append(SLOT_HEADER, v); });
var url = config.entrypointUrl + '?uri=' + encodeURIComponent(window.location.href);
var res = await fetch(url, { headers: headers, credentials: 'same-origin' });
await handleResponse(res, { originElement: null, retry: attempt });
};
return attempt();
}
/**
* Perform an action request.
*
* The request is wrapped in an `attempt` closure passed as the response
* `retry` callback, so a `transmit` directive with `retry` can re-issue the
* same action after the transmission (rebuilding headers from current state).
*
* @param {object} action `{ uri, method, private }`
* @param {object} [data] Key/value parameters. Encoded as query string for
* GET/HEAD, otherwise as `application/x-www-form-urlencoded`.
* @param {HTMLElement} [originElement] Element that triggered the action, so
* that `stm-on-error` classes can be applied on an `error` directive.
* @returns {Promise} Resolves once the request completes and its
* directives have run; rejects on HTTP failure or an `error` directive.
*/
function performAction(action, data, originElement) {
var attempt = async function () {
await prepareSlots();
var headers = new Headers();
headers.set('Accept', STATUM_CONTENT_TYPE);
buildSlotHeaders().forEach(function (v) { headers.append(SLOT_HEADER, v); });
if (action.private) headers.set(PRIVATE_HEADER, action.private);
var method = (action.method || 'GET').toUpperCase();
var params = data || {};
var init = { method: method, headers: headers, credentials: 'same-origin' };
var url = action.uri;
if (method === 'GET' || method === 'HEAD') {
var qs = new URLSearchParams(params).toString();
if (qs) url += (url.indexOf('?') !== -1 ? '&' : '?') + qs;
} else {
init.body = new URLSearchParams(params).toString();
headers.set('Content-Type', 'application/x-www-form-urlencoded');
}
var res;
try {
res = await fetch(url, init);
} catch (networkErr) {
await reportFailure(new StatumError('Network error'), originElement);
return;
}
await handleResponse(res, { originElement: originElement, retry: attempt });
};
return attempt();
}
// ---------------------------------------------------------------------------
// Realtime channel (subscribe/unsubscribe directives)
// ---------------------------------------------------------------------------
/**
* Per-tab fallback engine, used when `SharedWorker` is unavailable. Owns an
* `EventSource`, reads the channel id from the first `event: channel`,
* reference-counts slot keys within this tab, PATCHes subscription changes,
* applies incoming set/clear events (broadcasting them to siblings), and
* closes the stream once it has no subscriptions.
*/
function createFallbackEngine() {
var es = null;
var channelId = null;
var refs = new Map(); // slotKey -> count
var pending = { subscribe: [], unsubscribe: [] };
var patchScheduled = false;
function openStream() {
if (es) return;
try { es = new EventSource(config.channelUrl); }
catch (e) { es = null; return; }
es.addEventListener('channel', function (ev) { channelId = ev.data; flushPatch(); });
es.addEventListener('set', function (ev) {
try { applyRemoteSet(JSON.parse(ev.data)); } catch (e) {}
});
es.addEventListener('clear', function (ev) { applyRemoteClear(ev.data); });
es.onerror = function () { /* EventSource auto-reconnects */ };
}
function closeStream() {
if (es) { try { es.close(); } catch (e) {} es = null; }
channelId = null;
}
function schedulePatch() {
if (patchScheduled) return;
patchScheduled = true;
Promise.resolve().then(function () { patchScheduled = false; flushPatch(); });
}
function flushPatch() {
if (!channelId) return;
var sub = pending.subscribe, uns = pending.unsubscribe;
if (!sub.length && !uns.length) return;
pending = { subscribe: [], unsubscribe: [] };
var body = {};
if (sub.length) body.subscribe = sub;
if (uns.length) body.unsubscribe = uns;
try {
fetch(config.channelUrl + '/' + encodeURIComponent(channelId), {
method: 'PATCH',
headers: { 'Content-Type': 'application/json' },
credentials: 'same-origin',
body: JSON.stringify(body)
}).catch(function () {});
} catch (e) {}
}
return {
subscribe: function (key) {
var c = refs.get(key) || 0;
refs.set(key, c + 1);
if (c === 0) { openStream(); pending.subscribe.push(key); schedulePatch(); }
},
unsubscribe: function (key) {
var c = refs.get(key) || 0;
if (c <= 0) return;
if (c - 1 <= 0) {
refs.delete(key);
pending.unsubscribe.push(key);
schedulePatch();
if (refs.size === 0) setTimeout(function () { if (refs.size === 0) closeStream(); }, 0);
} else {
refs.set(key, c - 1);
}
}
};
}
/**
* Channel manager. Prefers a `SharedWorker` (which owns the single SSE
* connection, reference-counts subscriptions across tabs, and relays events
* through the cross-tab `BroadcastChannel`); falls back to a per-tab
* `EventSource` engine when `SharedWorker` is unavailable or the worker
* script fails to load. Tracks the true per-slot subscription count so it can
* replay active subscriptions into the fallback on a mid-session switch.
*/
function createChannelManager() {
var port = null;
var workerObj = null;
var fallback = null;
var mode = null; // 'worker' | 'fallback' | null
var counts = new Map(); // slotKey -> count (true subscription state)
function switchToFallback() {
if (mode === 'fallback') return;
mode = 'fallback';
port = null;
workerObj = null;
fallback = createFallbackEngine();
counts.forEach(function (c, key) {
for (var i = 0; i < c; i++) fallback.subscribe(key);
});
}
function ensure() {
if (mode !== null) return;
if (typeof SharedWorker !== 'undefined') {
try {
workerObj = new SharedWorker(config.workerUrl);
port = workerObj.port;
port.start();
port.postMessage({ op: 'init', url: config.channelUrl });
// The worker delivers events via the BroadcastChannel, so nothing is
// required on this port beyond command messages.
port.onmessage = function () {};
workerObj.onerror = function () {
console.warn('[statum] realtime worker failed; falling back to per-tab channel');
switchToFallback();
};
window.addEventListener('pagehide', function () {
if (mode === 'worker' && port) {
try { port.postMessage({ op: 'disconnect' }); } catch (e) {}
}
});
mode = 'worker';
return;
} catch (e) { workerObj = null; port = null; }
}
switchToFallback();
}
return {
subscribe: function (key) {
if (key == null) return;
ensure();
counts.set(key, (counts.get(key) || 0) + 1);
if (mode === 'worker') { try { port.postMessage({ op: 'subscribe', key: key }); } catch (e) {} }
else fallback.subscribe(key);
},
unsubscribe: function (key) {
if (key == null) return;
var c = (counts.get(key) || 0) - 1;
if (c <= 0) counts.delete(key); else counts.set(key, c);
ensure();
if (mode === 'worker') { try { port.postMessage({ op: 'unsubscribe', key: key }); } catch (e) {} }
else fallback.unsubscribe(key);
}
};
}
var channelManager = createChannelManager();
function channelSubscribe(key) { channelManager.subscribe(key); }
function channelUnsubscribe(key) { channelManager.unsubscribe(key); }
// ---------------------------------------------------------------------------
// Error-state classes
// ---------------------------------------------------------------------------
// (Moved from the render-walk section in statum-document.js so that
// reportFailure above is self-contained without that module.)
/** Apply or remove `stm-on-error` classes on an action element. */
function applyErrorClasses(el, on) {
if (!el || !el.hasAttribute || !el.hasAttribute('stm-on-error')) return;
var classes = (el.getAttribute('stm-on-error') || '').split(/\s+/).filter(Boolean);
classes.forEach(function (c) { on ? el.classList.add(c) : el.classList.remove(c); });
}
// ---------------------------------------------------------------------------
// Module seam: attribute-handler registry + render driver
// ---------------------------------------------------------------------------
//
// statum-core.js is self-sufficient: it owns the slot protocol, the UI
// handler overrides and the boot sequence, and never references the other
// modules. statum-document.js (the render walk) and statum-markdown.js
// (the CommonMark engine) load AFTER core and register through this seam.
//
// `_bridge` (underscore = private by convention, like `_testMarkdown`) is
// the internal cross-module surface; `statum.registerAttribute` is the
// public entry point module authors use.
/**
* Resolved execution order of the per-element `stm-*` bindings: an ordered
* list of `{name, fn, prefix}`. The render walk (statum-document.js)
* iterates it for every element. A throwing handler aborts that render
* cycle through renderAll's try/catch, exactly as the previous hardcoded
* call chain did, so handlers get no per-handler try/catch here.
* @type {Array<{name: string, fn: Function, prefix: boolean}>}
*/
var attributeHandlers = [];
/**
* Register a handler for an `stm-*` attribute.
*
* `name` is either an exact attribute name (`'stm-disabled'`) or, when it
* ends with a dot, a prefix matcher (`'stm-class.'` matches any
* `stm-class.{name}`). The handler is called once per element per render
* cycle when the element carries at least one matching attribute; it then
* iterates the element's attributes itself (several may match a prefix).
*
* `opts.after` / `opts.before` name another registered attribute and the
* handler is inserted directly after / before it. A constraint naming an
* unregistered attribute warns and keeps plain registration order, so
* loading a module early cannot break the page. Registering the same name
* twice warns and ignores the second handler.
*
* @param {string} name
* @param {Function} fn `fn(el, scope)`
* @param {{after?: string, before?: string}} [opts]
*/
function registerAttribute(name, fn, opts) {
if (typeof name !== 'string' || !name || typeof fn !== 'function') {
console.warn('[statum] registerAttribute: expected an attribute name and a handler function');
return;
}
for (var i = 0; i < attributeHandlers.length; i++) {
if (attributeHandlers[i].name === name) {
console.warn('[statum] registerAttribute: "' + name + '" is already registered; ignoring');
return;
}
}
var entry = { name: name, fn: fn, prefix: name.charAt(name.length - 1) === '.' };
var anchor = opts && (opts.after || opts.before);
var at = anchor ? handlerIndex(anchor) : -1;
if (anchor && at === -1) {
console.warn('[statum] registerAttribute: "' + anchor +
'" is not registered; keeping registration order for "' + name + '"');
}
if (at !== -1 && opts.after) at += 1; // insert directly after the anchor
if (at === -1) attributeHandlers.push(entry);
else attributeHandlers.splice(at, 0, entry);
}
/** Position of a registered handler by name, or -1. */
function handlerIndex(name) {
for (var i = 0; i < attributeHandlers.length; i++) {
if (attributeHandlers[i].name === name) return i;
}
return -1;
}
/**
* The render driver: installed by statum-document.js at load time, called
* by renderAll to walk the document. When absent (core loaded alone)
* render cycles still run the evaluate hooks and guards but skip the DOM
* walk.
* @type {Function|null}
*/
var renderDriver = null;
/** Install the render driver. @param {Function} fn `fn(scope)` */
function installRenderDriver(fn) {
if (typeof fn === 'function') renderDriver = fn;
}
/**
* The module bridge: everything the other modules need from core (and the
* one thing core needs from them, the render driver) crosses here. The
* evaluate hooks stay core-private on purpose — no other module needs
* them; modules register attribute handlers instead.
*/
var bridge = {
/** Expression machinery (core-owned). */
evalExpr: evalExpr,
childScope: childScope,
stateScope: stateScope,
/** Render cycle + requests. */
renderAll: renderAll,
loadEntrypoint: loadEntrypoint,
performAction: performAction,
/** UI handler overrides (runElementAction gates on confirm). */
triggerConfirm: triggerConfirm,
triggerNotify: triggerNotify,
triggerError: triggerError,
handlers: handlers,
/** Error-state classes for action elements. */
applyErrorClasses: applyErrorClasses,
/** The seam itself. */
registerAttribute: registerAttribute,
attributeHandlers: attributeHandlers,
installRenderDriver: installRenderDriver
};
/**
* Evaluate every ` ` in the document head. A guard whose
* `require` predicate is false redirects the page to its `href`.
*
* Guards marked `pre-entrypoint` are evaluated on every cycle (including the
* initial, pre-entrypoint render, which uses only hydrated state); guards
* without it are evaluated only once the entrypoint has loaded. On every later
* evaluate cycle (set/clear) all guards are re-checked, so logging out, for
* example, can bounce the user off a guarded page.
*/
function evaluateGuards() {
if (guardRedirected) return;
var scope = stateScope();
var guards = document.querySelectorAll('link[rel~="stm-guard"]');
for (var i = 0; i < guards.length; i++) {
var g = guards[i];
var preEntrypoint = g.hasAttribute('pre-entrypoint');
if (!preEntrypoint && !entrypointLoaded) continue;
var require = g.getAttribute('require');
if (!require) continue;
if (!evalExpr(require, scope)) {
guardRedirected = true;
var href = g.getAttribute('href') || '/';
console.warn('[statum] guard failed (' + require + '); redirecting to ' + href);
window.location.href = href;
return;
}
}
}
// ---------------------------------------------------------------------------
// Evaluation hooks (no-arg callbacks before/after each render cycle)
// ---------------------------------------------------------------------------
var beforeHooks = [];
var afterHooks = [];
/** Re-render the whole document against the current state. */
function renderAll() {
if (guardRedirected) return;
beforeHooks.forEach(function (fn) { try { fn(); } catch (e) { console.error('[statum] beforeEvaluate hook error', e); } });
try {
// The DOM walk lives in statum-document.js and is installed through
// the seam; without it the cycle still runs hooks and guards.
if (renderDriver) renderDriver(stateScope());
}
catch (e) { console.error('[statum] render error', e); }
afterHooks.forEach(function (fn) { try { fn(); } catch (e) { console.error('[statum] afterEvaluate hook error', e); } });
evaluateGuards();
}
// ---------------------------------------------------------------------------
// Boot visibility (stm-preloader / stm-content)
// ---------------------------------------------------------------------------
/**
* Toggle pre/post-entrypoint visibility with the `hidden` attribute. While
* loading, `stm-preloader` elements are shown and `stm-content` elements
* hidden; once ready, the reverse.
*
* To avoid a flash of un-bound template before the script runs, authors may
* pre-set `hidden` directly on `stm-content` in the HTML (e.g.
* ``); the library removes it once ready. The library
* also sets `hidden` itself during loading as a fallback for authors who do
* not pre-set it.
* @param {boolean} ready
*/
function setBootState(ready) {
var preloaders = document.querySelectorAll('[stm-preloader]');
var contents = document.querySelectorAll('[stm-content]');
for (var i = 0; i < preloaders.length; i++) {
ready ? preloaders[i].setAttribute('hidden', '') : preloaders[i].removeAttribute('hidden');
}
for (var j = 0; j < contents.length; j++) {
ready ? contents[j].removeAttribute('hidden') : contents[j].setAttribute('hidden', '');
}
}
// ---------------------------------------------------------------------------
// Public state accessors
// ---------------------------------------------------------------------------
/** Build the scope used for expression evaluation: `{ typeName: public }`. */
function stateScope() {
var scope = {};
store.forEach(function (entry, type) { scope[type] = entry.snapshot.public; });
return scope;
}
/** Read a type's `public` data (what the attributes bind to). */
function read(type) {
var entry = store.get(type);
return entry ? entry.snapshot.public : undefined;
}
/** Read a type's full snapshot object. */
function getSnapshot(type) {
var entry = store.get(type);
return entry ? entry.snapshot : undefined;
}
/** Read the frame wrapping a type's snapshot. */
function getFrame(type) {
var entry = store.get(type);
return entry ? entry.frame : undefined;
}
/** Build an object of `{ typeName: public }` for every held type. */
function state() {
var result = {};
store.forEach(function (entry, type) { result[type] = entry.snapshot.public; });
return result;
}
/**
* Clear state. With a type argument, clears that type only; without, clears
* all held state.
* @param {string} [type]
*/
function clear(type) {
if (type === undefined) {
Array.from(store.keys()).forEach(function (t) { clearType(t, { broadcast: true }); });
} else {
clearType(type, { broadcast: true });
}
renderAll();
}
/**
* Perform an action. `action` may be an action object or a string path that
* resolves to an action object within the current state.
* @param {object|string} action
* @param {object} [data]
* @returns {Promise
}
*/
function act(action, data) {
var resolved = action;
if (typeof action === 'string') resolved = evalExpr(action, stateScope());
if (!resolved || typeof resolved.uri !== 'string') {
return Promise.reject(new StatumError('Invalid action'));
}
return performAction(resolved, data, null);
}
/** Attach a state listener for a type. */
function addStateListener(type, callback) {
if (typeof callback !== 'function') return;
if (!listeners.has(type)) listeners.set(type, new Set());
listeners.get(type).add(callback);
}
/** Remove a previously-attached state listener. */
function removeStateListener(type, callback) {
var set = listeners.get(type);
if (!set) return;
set.delete(callback);
if (set.size === 0) listeners.delete(type);
}
// ---------------------------------------------------------------------------
// Initialization
// ---------------------------------------------------------------------------
/**
* Inject the stylesheet that makes the `hidden` attribute authoritative.
* Statum toggles `stm-if`/`stm-else` branches and loop holders via
* `hidden`, whose user-agent rule loses specificity battles to ordinary
* author CSS (a rule like `li { display: flex }` let hidden loop holders
* leak as phantom rows). Idempotent: skipped when the stylesheet is
* already present.
*/
function injectHiddenStyle() {
var id = 'statum-hidden-style';
if (document.getElementById(id)) return;
var head = document.head;
if (!head) return;
var style = document.createElement('style');
style.id = id;
style.textContent = '[hidden]{display:none !important}';
head.appendChild(style);
}
/**
* Scan the document for `pstm-*` attributes and `` elements, which
* are intended for server-side pre-rendering and should never reach the
* browser. Emits a single `console.warn` summarizing them.
*/
function warnServerSideMarkup() {
var found = [];
var els = document.querySelectorAll('*');
for (var i = 0; i < els.length; i++) {
var el = els[i];
var tag = el.tagName.toLowerCase();
if (tag.indexOf('pstm-') === 0) found.push('<' + tag + '>');
var attrs = el.attributes;
for (var j = 0; j < attrs.length; j++) {
var name = attrs[j].name;
if (name.indexOf('pstm-') === 0) found.push('<' + tag + '> ' + name);
}
}
if (found.length) {
console.warn('[statum] ' + found.length + ' server-side pstm-* attribute/element(s) ' +
'found in the DOM; they should have been resolved during pre-rendering: ' +
found.slice(0, 10).join(', ') + (found.length > 10 ? ' …' : ''));
}
}
/**
* Initialize Statum: read URL overrides, run the session-cookie check,
* hydrate persisted state, open the cross-tab channel, fetch the entrypoint,
* and render. Safe to call multiple times.
* @returns {Promise}
*/
async function init() {
if (initialized) return;
initialized = true;
// Before the first render and the boot visibility toggling, so `hidden`
// wins over author CSS from the very first paint.
injectHiddenStyle();
var body = document.body;
if (body) {
if (body.hasAttribute('stm-entrypoint')) config.entrypointUrl = body.getAttribute('stm-entrypoint');
if (body.hasAttribute('stm-slots')) config.slotsUrl = body.getAttribute('stm-slots');
if (body.hasAttribute('stm-channel')) config.channelUrl = body.getAttribute('stm-channel');
if (body.hasAttribute('stm-worker')) config.workerUrl = body.getAttribute('stm-worker');
}
try { warnServerSideMarkup(); } catch (e) {}
try { initSession(); } catch (e) {}
try { hydrate(); } catch (e) {}
setupChannel();
setBootState(false);
renderAll(); // bind against any persisted/hydrated state immediately
try {
await loadEntrypoint();
} catch (err) {
console.error('[statum] entrypoint load failed', err);
} finally {
setBootState(true);
}
}
function autoInit() {
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', init);
} else {
init();
}
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
/** @namespace statum */
window.statum = {
/** Library version. */
version: '0.1.0',
/** Mutable endpoint configuration. */
config: config,
/** (Re)initialize the library. Usually runs automatically on load. */
init: init,
/** Read a type's `public` data. */
read: read,
/** Read a type's full snapshot object. */
getSnapshot: getSnapshot,
/** Read the frame wrapping a type's snapshot. */
getFrame: getFrame,
/** Build `{ typeName: public }` for every held type. */
state: state,
/** Clear one type (`clear("x")`) or all state (`clear()`). */
clear: clear,
/** Perform an action object or named action. */
act: act,
/** Attach a state-changed listener for a type. */
addStateListener: addStateListener,
/** Remove a previously-attached listener. */
removeStateListener: removeStateListener,
/**
* Register a handler for an `stm-*` attribute (module seam — see the
* registry in statum-core.js). `name` is an exact attribute name, or a
* prefix matcher when it ends with `.`; `opts.after` / `opts.before`
* order the handler against another registered attribute.
*/
registerAttribute: registerAttribute,
/** Register a callback that runs before each render cycle (no arguments). */
beforeEvaluate: function (fn) { if (typeof fn === 'function') beforeHooks.push(fn); },
/** Register a callback that runs after each render cycle (no arguments). */
afterEvaluate: function (fn) { if (typeof fn === 'function') afterHooks.push(fn); },
/** The Statum error type (thrown by `act` and surfaced to handlers). */
Error: StatumError,
get onConfirmHandler() { return handlers.onConfirm; },
set onConfirmHandler(v) { handlers.onConfirm = typeof v === 'function' ? v : null; },
get onNotifyHandler() { return handlers.onNotify; },
set onNotifyHandler(v) { handlers.onNotify = typeof v === 'function' ? v : null; },
get onErrorHandler() { return handlers.onError; },
set onErrorHandler(v) { handlers.onError = typeof v === 'function' ? v : null; }
};
// The seam must be exposed before any other module loads. autoInit only
// ever runs on DOMContentLoaded (or immediately at load); both happen
// outside this script tag, so the later module tags always see the bridge.
window.statum._bridge = bridge;
autoInit();
})();