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- using GLib;
- namespace Spry.Cli {
- /**
- * `spry dev` — build, run and watch the application.
- *
- * Sets up the builddir when absent, builds with ninja, spawns the app
- * binary with the stack's library environment, then watches `src/`,
- * `meson.build` and `web-config.json`. On change it rebuilds
- * incrementally — meson's dependency graph re-runs the statum-mkpstm /
- * statum-mkres code generation automatically — and restarts the binary
- * when the build succeeds. On failure the compiler errors are shown and
- * the previous process keeps running, so the loop is never left dead.
- *
- * Restarts are cheap by design: Statum state is client-carried, the
- * browser transparently recovers via the transmit(retry) protocol, and
- * session identity survives via the static keys in web-config.json —
- * just refresh the page.
- */
- public class Dev : Object {
- /** Delay bundling rapid consecutive saves into one rebuild. */
- private const uint DEBOUNCE_MS = 200;
- /** Grace period after SIGTERM before escalating to SIGKILL. */
- private const uint KILL_GRACE_SECONDS = 3;
- private string app_dir;
- private string app_name;
- private string build_dir;
- private string binary_path;
- private string? libdir;
- private int port;
- private MainLoop loop;
- private SubprocessLauncher launcher;
- private Subprocess? app_process = null;
- private FileMonitor[] monitors = {};
- private uint debounce_source = 0;
- private bool expect_exit = false;
- private bool shutting_down = false;
- /**
- * Runs the dev loop in `app_dir`. Does not return until the user
- * interrupts it (Ctrl-C) or the initial build fails.
- */
- public static int run(string app_dir, string app_name, int port, bool fresh,
- bool no_run, string? libdir) throws Error {
- var dev = new Dev();
- dev.app_dir = app_dir;
- dev.app_name = app_name;
- dev.build_dir = Path.build_filename(app_dir, "builddir");
- dev.binary_path = Path.build_filename(dev.build_dir, app_name);
- dev.libdir = libdir;
- dev.port = port;
- if (fresh) {
- dev.reset_database();
- }
- dev.launcher = new SubprocessLauncher(SubprocessFlags.NONE);
- Tools.apply_env(dev.launcher, libdir);
- if (!FileUtils.test(Path.build_filename(dev.build_dir, "build.ninja"), FileTest.EXISTS)) {
- dev.step("Configuring builddir");
- if (!dev.spawn_sync({ "meson", "setup", ".", "builddir" })) {
- stderr.printf("[spry] meson setup failed — fix the errors above and re-run spry dev\n");
- return 1;
- }
- }
- dev.step("Building");
- if (!dev.build()) {
- return 1;
- }
- if (no_run) {
- return 0;
- }
- dev.loop = new MainLoop();
- dev.watch_sources();
- dev.install_signal_handlers();
- dev.spawn_child();
- dev.loop.run();
- return 0;
- }
- // ------------------------------------------------------------------
- // Build / run / restart
- // ------------------------------------------------------------------
- /** Deletes the application's SQLite store (honouring SPRY_DB_PATH). */
- private void reset_database() {
- var configured = Environment.get_variable("SPRY_DB_PATH");
- var path = configured != null && configured.length > 0
- ? configured
- : app_name + ".sqlite";
- if (FileUtils.test(path, FileTest.EXISTS)) {
- FileUtils.remove(path);
- stdout.printf("[spry] Deleted %s\n", path);
- }
- }
- /** Incrementally builds; returns true on success. */
- private bool build() throws Error {
- return spawn_sync({ "ninja", "-C", "builddir" });
- }
- /**
- * Runs a short-lived child that inherits this process's stdio,
- * with the stack's library environment applied.
- */
- private bool spawn_sync(string[] argv) throws Error {
- var process = launcher.spawnv(argv);
- try {
- process.wait_check();
- return true;
- } catch (Error e) {
- return false;
- }
- }
- private void spawn_child() {
- try {
- expect_exit = false;
- app_process = launcher.spawnv({ binary_path, port.to_string() });
- stdout.printf("[spry] Running %s on port %d (Ctrl-C to stop)\n", app_name, port);
- watch_child.begin();
- } catch (Error e) {
- stderr.printf("[spry] Could not run %s: %s\n", binary_path, e.message);
- }
- }
- /**
- * The single lifecycle waiter for the running child: on an expected
- * exit (restart) it spawns the replacement; on an unexpected exit it
- * reports and leaves the loop watching for the next successful
- * rebuild.
- */
- private async void watch_child() {
- var process = app_process;
- if (process == null) {
- return;
- }
- try {
- yield ((!)process).wait_async(null);
- } catch (Error e) {
- }
- if (shutting_down) {
- return;
- }
- if (expect_exit) {
- spawn_child();
- } else {
- app_process = null;
- stdout.printf("[spry] %s exited — save a file to rebuild, or Ctrl-C to quit\n", app_name);
- }
- }
- /** Rebuilds and, on success, replaces the running child. */
- private void rebuild() {
- if (shutting_down) {
- return;
- }
- step("Rebuilding");
- try {
- if (!build()) {
- stdout.printf("[spry] Build failed — %s is still running\n", app_name);
- return;
- }
- } catch (Error e) {
- stderr.printf("[spry] Build could not run: %s\n", e.message);
- return;
- }
- restart_child();
- }
- /**
- * Stops the running child (SIGTERM, escalating to SIGKILL after the
- * grace period); the lifecycle waiter spawns the replacement once it
- * observes the exit. When no child is running the replacement starts
- * immediately.
- */
- private void restart_child() {
- var process = app_process;
- if (process == null) {
- spawn_child();
- return;
- }
- expect_exit = true;
- ((!)process).send_signal(ProcessSignal.TERM);
- Timeout.add_seconds(KILL_GRACE_SECONDS, () => {
- if (!shutting_down && app_process == process && !((!)process).get_if_exited()) {
- stdout.printf("[spry] %s did not exit — killing it\n", app_name);
- ((!)process).send_signal(ProcessSignal.KILL);
- }
- return false;
- });
- }
- // ------------------------------------------------------------------
- // Watching
- // ------------------------------------------------------------------
- /** Watches the application's sources for changes. */
- private void watch_sources() throws Error {
- watch_tree(File.new_for_path(Path.build_filename(app_dir, "src")));
- watch_file(Path.build_filename(app_dir, "meson.build"));
- watch_file(Path.build_filename(app_dir, "web-config.json"));
- }
- private void watch_tree(File directory) {
- watch_directory(directory);
- try {
- var enumerator = directory.enumerate_children("standard::name,standard::type",
- FileQueryInfoFlags.NONE);
- FileInfo info;
- while ((info = enumerator.next_file()) != null) {
- if (info.get_file_type() == FileType.DIRECTORY) {
- watch_tree(File.new_for_path(
- Path.build_filename((!) directory.get_path(), info.get_name())));
- }
- }
- } catch (Error e) {
- stderr.printf("[spry] Could not enumerate %s: %s\n", directory.get_path(), e.message);
- }
- }
- /**
- * Attaches a directory monitor; newly created subdirectories are
- * picked up as well, so `spry add` output is watched without a
- * restart.
- */
- private void watch_directory(File directory) {
- try {
- var monitor = directory.monitor_directory(FileMonitorFlags.NONE);
- monitor.changed.connect((file, other, event) => {
- if (event == FileMonitorEvent.CREATED && file.query_file_type(FileQueryInfoFlags.NONE) == FileType.DIRECTORY) {
- watch_tree(file);
- }
- if (event != FileMonitorEvent.CHANGES_DONE_HINT) {
- schedule_rebuild();
- }
- });
- monitors += monitor;
- } catch (Error e) {
- stderr.printf("[spry] Could not watch %s: %s\n", directory.get_path(), e.message);
- }
- }
- private void watch_file(string path) {
- try {
- var monitor = File.new_for_path(path).monitor_file(FileMonitorFlags.NONE);
- monitor.changed.connect(() => schedule_rebuild());
- monitors += monitor;
- } catch (Error e) {
- stderr.printf("[spry] Could not watch %s: %s\n", path, e.message);
- }
- }
- /** Bundles rapid saves into a single rebuild. */
- private void schedule_rebuild() {
- if (debounce_source != 0) {
- Source.remove(debounce_source);
- }
- debounce_source = Timeout.add(DEBOUNCE_MS, () => {
- debounce_source = 0;
- rebuild();
- return false;
- });
- }
- // ------------------------------------------------------------------
- // Lifecycle
- // ------------------------------------------------------------------
- private void install_signal_handlers() {
- Unix.signal_add(ProcessSignal.INT, () => {
- shutdown();
- return false;
- });
- Unix.signal_add(ProcessSignal.TERM, () => {
- shutdown();
- return false;
- });
- }
- private void shutdown() {
- if (shutting_down) {
- return;
- }
- shutting_down = true;
- stdout.printf("\n[spry] Stopping %s\n", app_name);
- if (app_process != null) {
- ((!)app_process).send_signal(ProcessSignal.TERM);
- Timeout.add_seconds(KILL_GRACE_SECONDS, () => {
- if (app_process != null && !((!)app_process).get_if_exited()) {
- ((!)app_process).send_signal(ProcessSignal.KILL);
- }
- return false;
- });
- }
- Timeout.add(KILL_GRACE_SECONDS * 1000, () => {
- loop.quit();
- return false;
- });
- }
- private void step(string label) {
- stdout.printf("[spry] %s…\n", label);
- }
- }
- }
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